The PlayStation 4's user interface attempts simplicity as a priority. This dynamic menu can alter itself so that there's as little time as possible between the users placing a game in the disc drive and the actual gameplay beginning. This makes navigation simpler than the previous iteration. It is named "Dynamic Menu" because the options it offers to players are context-sensitive, changing based on what a player is actually doing with their PlayStation 4 at any given time.
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The PlayStation 4 uses the PlayStation Dynamic Menu as its graphical shell, in contrast to the XrossMediaBar (XMB) used by the PlayStation Portable and PlayStation 3, as well as the LiveArea used by the PlayStation Vita and PlayStation TV.
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The Software Development Kit (SDK) is based on LLVM and Clang, which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. Many of these are open-source software, although the PlayStation 4 is not an open console.
īesides the kernel and related components, other components included and worth mentioning are Cairo, jQuery, Lua, Mono, OpenSSL, WebKit, and the Pixman rendering library. It has been suggested that the PlayStation Shader Language is very similar to the HLSL standard in DirectX 11, with just subtle differences that could be eliminated for the most part through preprocessor macros. Sony's own PlayStation Shader Language (PSSL) was introduced to the PlayStation 4. This can be a familiar way to work if the developers are used to platforms like Direct3D 11.Īnother key area of the game is its programmable pixel shaders. Most developers start with Gnmx, which wraps around Gnm, which in turn manages the more esoteric GPU details.
The PlayStation 4 features two graphics APIs, a low-level API named Gnm and a high-level API named Gnmx. The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. You may have to select a menu option or click a button.Operating system and user interface of the PlayStation 4 in 1.01 versionġ.01 / November 15, 2013 8 years ago ( ) ĩ.03 / December 1, 2021 54 days ago ( ) Ĩ.03 / December 9, 2020 13 months ago ( )Īlbanian, Arabic, Bulgarian, Cantonese, Catalan, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English (Canada), English (United Kingdom), English (United States), Estonian, Filipino, Finnish, Flemish, French (Belgium), French (Canada), French (France), German, Greek, Hebrew, Hindi, Hungarian, Icelandic, Indonesian, Irish Gaelic, Italian, Japanese, Korean, Latvian, Lithuanian, Malay, Norwegian, Persian, Polish, Portuguese (Brazil), Portuguese (Portugal), Romanian, Russian, Slovak, Spanish (Latin America), Spanish (Spain), Spanish (United States), Swahili, Swedish, Tamil, Thai, Turkish, Ukrainian, Vietnamese
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